Description of the school
{"ops":[{"insert":"The Professional Bachelor's degree \"Video Game Professions: Level Designer and Game Designer\" at IUT de Bobigny, affiliated with Sorbonne Paris Nord University, trains specialists in video game design, from gameplay to the creation and tuning of game levels. This one-year program, accessible after a Bac+2, combines theoretical and practical teachings delivered by academics and industry professionals.\n\n"},{"insert":"Program Objectives","attributes":{"size":"large","bold":true}},{"insert":"\nThis degree aims to develop a strong video game culture and the ability to reflect on new content, platforms, and gameplay challenges. Students acquire skills in game design, level design, 2D\/3D graphics, programming for prototyping, project management, and the socio-economics of the industry. They are also trained to analyze game principles and adapt gameplay to different audiences, game types, and platforms.\n\n"},{"insert":"Curriculum and Teachings","attributes":{"size":"large","bold":true}},{"insert":"\nGeneral knowledge of video games: history, culture, and critical analysis."},{"insert":"\n"},{"insert":"Advanced game and level design techniques: gameplay conception, level creation, prototyping."},{"insert":"\n"},{"insert":"2D and 3D graphics: mastery of specialized software for visual creation."},{"insert":"\n"},{"insert":"Programming for prototyping: basics of programming applied to video games."},{"insert":"\n"},{"insert":"Project management: methodologies, teamwork, professional communication."},{"insert":"\n"},{"insert":"\nStudents undertake supervised group projects, fostering initiative, autonomy, and responsibility. A mandatory internship of at least 14 weeks, conducted between April and October, provides concrete professional immersion.\n\n"},{"insert":"Program Strengths","attributes":{"size":"large","bold":true}},{"insert":"\nTeaching by professionals: two-thirds of the instructors come from the video game industry, ensuring training aligned with market realities.\nSpecialized equipment: dedicated computer lab, 2D and 3D creation software, console collection, and game library.\nStrong partnerships: collaborations with industry companies and institutions like the Cité des Sciences et de l'Industrie.\nConcrete projects: development of functional prototypes, publicly presented, offering significant practical experience.\n\n"},{"insert":"Career Opportunities","attributes":{"size":"large","bold":true}},{"insert":"\nJunior Level Designer\nJunior Game Designer\nAssistant Project Manager\nQA Specialist (Quality Assurance)\nWith experience, they can advance to roles such as Senior Level Designer, Senior Game Designer, or Project Manager.\n"}]}
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