a training program in Game Design and Video Games that combines creativity, technical expertise, and hands-on projects to shape the talents of tomorrow.
Brassart
Game Design, Game Art, Game Programming, Game Production, Game Writing, Management, Animation, Programming
Description of the school
{"ops":[{"insert":"The BRASSART school offers a program in Game Design and Video Games, aimed at training professionals capable of designing and managing game systems and mechanics. This four-year program is available at several campuses in France, including Aix-en-Provence, Bordeaux, Lille, Lyon, Montpellier, Paris, and Toulouse.\n\n"},{"insert":"Program Objectives","attributes":{"size":"large","bold":true}},{"insert":"\nThe Game Design program at BRASSART prepares students to:\nDesign innovative game systems by integrating new technologies."},{"insert":"\n"},{"insert":"Manage game mechanics to deliver unique gamified experiences."},{"insert":"\n"},{"insert":"Work in teams on concrete projects, fostering autonomy and collective thinking."},{"insert":"\n"},{"insert":"\n"},{"insert":"Program and Curriculum","attributes":{"size":"large","bold":true}},{"insert":"\nThe curriculum is structured around several key areas:\nNarrative: history, storytelling, semiology, psychology, sociology, philosophy, anthropology, ideation, communication, marketing, and trend monitoring."},{"insert":"\n"},{"insert":"Design: game design, video game analysis, desktop publishing (DTP), testing (QA), narrative design, level design, user experience, eco-design, UI\/UX, and 3D."},{"insert":"\n"},{"insert":"Development: algorithms, game engines (Unreal and Unity), programming, artificial intelligence, innovation, and R&D."},{"insert":"\n"},{"insert":"Management: production management, English, intercultural management, video game economics, game market, project management, network-oriented communication, inclusivity & accessibility, workplace quality of life, team and communication, budget management."},{"insert":"\n"},{"insert":"Professionalization: production of game prototypes, workshops (board games, video games, linear games, transmedia), law and intellectual property, participation in festivals, studio visits, game jams, professional experiences, a 2 to 6-month internship in the 4th year, and a final project."},{"insert":"\n"},{"insert":"\n"},{"insert":"Program Highlights","attributes":{"size":"large","bold":true}},{"insert":"\nPractical approach: execution of individual and team projects, participation in workshops and game jams."},{"insert":"\n"},{"insert":"Industry professionals: courses taught by sector experts, providing a realistic view of the market."},{"insert":"\n"},{"insert":"Networking and partnerships: studio visits, conferences, and masterclasses, facilitating professional integration."},{"insert":"\n"},{"insert":"\n"},{"insert":"Career Opportunities","attributes":{"size":"large","bold":true}},{"insert":"\nGraduates can pursue roles such as:\nGame Designer"},{"insert":"\n"},{"insert":"Level Designer"},{"insert":"\n"},{"insert":"Narrative Designer"},{"insert":"\n"},{"insert":"UX\/UI Designer"},{"insert":"\n"},{"insert":"\nThe Game Design and Video Games program at BRASSART provides comprehensive training tailored to industry demands, enabling students to turn their passion into a profession.\n"}]}
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